DM_HELLHOLE By Victor-933 03/18/2019 -------------------------------------------------- "Hell is breaking through in the Caverns. If that portal isn't closed before those ships arrive, Earth will be destroyed. Earth... That's what they've always wanted... they were there, once; lost it in the dawn of time. Now it's so close, they can taste it..." -------------------------------------------------- OVERVIEW: * Game Type - Half-Life Deathmatch * Map Size - Small * Recommended Max Players - 6 * Available Weapons - Shotgun x1, MP5 x2, Crossbow x1, Gluon Gun x1, Tripmines x2, M203 Grenades x2 -------------------------------------------------- IMPORTANT NOTES: Note to Software Mode Users: This map makes extensive use of transparency and oriented sprites. As a result, it will be completely unplayable in software mode even on powerful CPUs. OpenGL or Xash3D are required. OpenGL GoldSrc is recommended. Note to Xash3D Engine Users: Xash3D has various inaccuracies compared to the original GoldSrc engine. Some effects will look incorrect, such as the fog effect and light beam effects. For best results, use GoldSrc (Steam or WON) Half-Life. -------------------------------------------------- DESCRIPTION: For a long time now (most of my mapping career, in fact) I've had an unhealthy obsession with the aesthetics and architecture of the 'Caverns 1' level from Doom 3. The combination of gloomy subterranean caverns, heavy industry, and prefabricated infrastructure just hits all the right notes for me. If you're familiar with my work, you've no doubt seen the influence in some of my maps; "Cavernous" is probably the most recent and prominent example, but it was there even as far back as "BMRF Sublevels". This is the first time, however, I've actually made a map explicitly themed after the Caverns. This is also the first time in a long time that I've completely cut loose. Again, if you're familiar with my work, you'll know that most of my recent maps are heavily constrained to work on older hardware, mostly by staying below 1200 WPoly. This time, however, I decided to sww what would happen if I *didn't* limit myself. The result is still below 3000 WPoly, but uses a lot of complex effects, so if you're playing on a toaster, you probably can't run this map. In any case, this is my love letter to Caverns 1. -------------------------------------------------- INSTALLATION INSTRUCTIONS: Extract this archive to your HALF-LIFE\VALVE folder. IF NECESSARY: - Place all *.WAV files in HALF-LIFE\VALVE\SOUND\DM_HELLHOLE - Place all *.SPR files in HALF-LIFE\VALVE\SPRITES\DM_HELLHOLE - Place all *.MDL files in HALF-LIFE\VALVE\MODELS\DM_HELLHOLE - Place DM_HELLHOLE.BSP and DM_HELLHOLE.RES in HALFLIFE\VALVE\MAPS -------------------------------------------------- DEVNOTES: WPoly exceeds 2500 in some spots -- more than double my normal limit. If you can't run any maps by Trempler, then you probably can't run this one either. You have officially been warned. -------------------------------------------------- CREDITS: TEXTURES: - Cobweb textures from Gunman Chronicles - Rock wall texture by HHH316 (hhh316.deviantart.com), altered by Victor-933 - Gravel texture by DemolitionDan (demolitiondan.deviantart.com), altered by Victor-933 - Blood spatters by Ninakietnaki (ninakietnaki.deviantart.com) - Lava texture by Dachande99 (dachande99.deviantart.com) - All others by Victor-933 SOUNDS: - Various sounds ripped from Doom 3, mixed and converted by Victor-933 SPRITES: - cavein_fix.spr from Gunman Chronicles, altered by Victor-933 - cavein_fix_bottom.spr from Day of Defeat, altered by Victor-933 - floordust_256.spr from stock Half-Life sprite (stmbal1.spr), altered by Victor-933 - fog.spr from stock Half-Life sprite (stmbal1.spr), altered by Victor-933 - All others by Victor-933 MODELS: - Not sure who originally made hidef_skeleton.mdl; I got it from Zeeba-G. MISC: - Oriented glow sprites concept courtesy of The303 - Original 'Caverns' design from Doom 3 by id Software -------------------------------------------------- Find more of my stuff on Gamebanana! http://www.gamebanana.com/members/213517